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"""This module provides 2D data and RGB(A) image item class.
"""
__authors__ = ["T. Vincent"]
__license__ = "MIT"
__date__ = "15/11/2017"
import numpy
from ..scene import primitives, utils
from .core import DataItem3D, ItemChangedType
from .mixins import ColormapMixIn, InterpolationMixIn
from ._pick import PickingResult
from silx._utils import NP_OPTIONAL_COPY
class _Image(DataItem3D, InterpolationMixIn):
"""Base class for images
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
DataItem3D.__init__(self, parent=parent)
InterpolationMixIn.__init__(self)
def _setPrimitive(self, primitive):
InterpolationMixIn._setPrimitive(self, primitive)
def getData(self, copy=True):
raise NotImplementedError()
def _pickFull(self, context):
"""Perform picking in this item at given widget position.
:param PickContext context: Current picking context
:return: Object holding the results or None
:rtype: Union[None,PickingResult]
"""
rayObject = context.getPickingSegment(frame=self._getScenePrimitive())
if rayObject is None:
return None
points = utils.segmentPlaneIntersect(
rayObject[0, :3],
rayObject[1, :3],
planeNorm=numpy.array((0.0, 0.0, 1.0), dtype=numpy.float64),
planePt=numpy.array((0.0, 0.0, 0.0), dtype=numpy.float64),
)
if len(points) == 1: # Single intersection
if points[0][0] < 0.0 or points[0][1] < 0.0:
return None # Outside image
row, column = int(points[0][1]), int(points[0][0])
data = self.getData(copy=False)
height, width = data.shape[:2]
if row < height and column < width:
return PickingResult(
self,
positions=[(points[0][0], points[0][1], 0.0)],
indices=([row], [column]),
)
else:
return None # Outside image
else: # Either no intersection or segment and image are coplanar
return None
[docs]
class ImageData(_Image, ColormapMixIn):
"""Description of a 2D image data.
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
_Image.__init__(self, parent=parent)
ColormapMixIn.__init__(self)
self._data = numpy.zeros((0, 0), dtype=numpy.float32)
self._image = primitives.ImageData(self._data)
self._getScenePrimitive().children.append(self._image)
# Connect scene primitive to mix-in class
ColormapMixIn._setSceneColormap(self, self._image.colormap)
_Image._setPrimitive(self, self._image)
[docs]
def setData(self, data, copy=True):
"""Set the image data to display.
The data will be casted to float32.
:param numpy.ndarray data: The image data
:param bool copy: True (default) to copy the data,
False to use as is (do not modify!).
"""
self._image.setData(data, copy=copy)
self._setColormappedData(self.getData(copy=False), copy=False)
self._updated(ItemChangedType.DATA)
[docs]
def getData(self, copy=True):
"""Get the image data.
:param bool copy:
True (default) to get a copy,
False to get internal representation (do not modify!).
:rtype: numpy.ndarray
:return: The image data
"""
return self._image.getData(copy=copy)
[docs]
class ImageRgba(_Image, InterpolationMixIn):
"""Description of a 2D data RGB(A) image.
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
_Image.__init__(self, parent=parent)
InterpolationMixIn.__init__(self)
self._data = numpy.zeros((0, 0, 3), dtype=numpy.float32)
self._image = primitives.ImageRgba(self._data)
self._getScenePrimitive().children.append(self._image)
# Connect scene primitive to mix-in class
_Image._setPrimitive(self, self._image)
[docs]
def setData(self, data, copy=True):
"""Set the RGB(A) image data to display.
Supported array format: float32 in [0, 1], uint8.
:param numpy.ndarray data:
The RGBA image data as an array of shape (H, W, Channels)
:param bool copy: True (default) to copy the data,
False to use as is (do not modify!).
"""
self._image.setData(data, copy=copy)
self._updated(ItemChangedType.DATA)
[docs]
def getData(self, copy=True):
"""Get the image data.
:param bool copy:
True (default) to get a copy,
False to get internal representation (do not modify!).
:rtype: numpy.ndarray
:return: The image data
"""
return self._image.getData(copy=copy)
class _HeightMap(DataItem3D):
"""Base class for 2D data array displayed as a height field.
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
DataItem3D.__init__(self, parent=parent)
self.__data = numpy.zeros((0, 0), dtype=numpy.float32)
def _pickFull(self, context, threshold=0.0, sort="depth"):
"""Perform picking in this item at given widget position.
:param PickContext context: Current picking context
:param float threshold: Picking threshold in pixel.
Perform picking in a square of size threshold x threshold.
:param str sort: How returned indices are sorted:
- 'index' (default): sort by the value of the indices
- 'depth': Sort by the depth of the points from the current
camera point of view.
:return: Object holding the results or None
:rtype: Union[None,PickingResult]
"""
assert sort in ("index", "depth")
rayNdc = context.getPickingSegment(frame="ndc")
if rayNdc is None: # No picking outside viewport
return None
# TODO no colormapped or color data
# Project data to NDC
heightData = self.getData(copy=False)
if heightData.size == 0:
return # Nothing displayed
height, width = heightData.shape
z = numpy.ravel(heightData)
y, x = numpy.mgrid[0:height, 0:width]
dataPoints = numpy.transpose(
(numpy.ravel(x), numpy.ravel(y), z, numpy.ones_like(z))
)
primitive = self._getScenePrimitive()
pointsNdc = primitive.objectToNDCTransform.transformPoints(
dataPoints, perspectiveDivide=True
)
# Perform picking
distancesNdc = numpy.abs(pointsNdc[:, :2] - rayNdc[0, :2])
# TODO issue with symbol size: using pixel instead of points
threshold += 1.0 # symbol size
thresholdNdc = 2.0 * threshold / numpy.array(primitive.viewport.size)
picked = numpy.where(
numpy.logical_and(
numpy.all(distancesNdc < thresholdNdc, axis=1),
numpy.logical_and(
rayNdc[0, 2] <= pointsNdc[:, 2], pointsNdc[:, 2] <= rayNdc[1, 2]
),
)
)[0]
if sort == "depth":
# Sort picked points from front to back
picked = picked[numpy.argsort(pointsNdc[picked, 2])]
if picked.size > 0:
# Convert indices from 1D to 2D
return PickingResult(
self,
positions=dataPoints[picked, :3],
indices=(picked // width, picked % width),
fetchdata=self.getData,
)
else:
return None
def setData(self, data, copy: bool = True):
"""Set the height field data.
:param data:
:param copy: True (default) to copy the data,
False to use as is (do not modify!).
"""
data = numpy.array(data, copy=copy or NP_OPTIONAL_COPY)
assert data.ndim == 2
self.__data = data
self._updated(ItemChangedType.DATA)
def getData(self, copy: bool = True) -> numpy.ndarray:
"""Get the height field 2D data.
:param bool copy:
True (default) to get a copy,
False to get internal representation (do not modify!).
"""
return numpy.array(self.__data, copy=copy or NP_OPTIONAL_COPY)
[docs]
class HeightMapData(_HeightMap, ColormapMixIn):
"""Description of a 2D height field associated to a colormapped dataset.
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
_HeightMap.__init__(self, parent=parent)
ColormapMixIn.__init__(self)
self.__data = numpy.zeros((0, 0), dtype=numpy.float32)
def _updated(self, event=None):
if event == ItemChangedType.DATA:
self.__updateScene()
super()._updated(event=event)
def __updateScene(self):
"""Update display primitive to use"""
self._getScenePrimitive().children = [] # Remove previous primitives
ColormapMixIn._setSceneColormap(self, None)
if not self.isVisible():
return # Update when visible
data = self.getColormappedData(copy=False)
heightData = self.getData(copy=False)
if data.size == 0 or heightData.size == 0:
return # Nothing to display
# Display as a set of points
height, width = heightData.shape
# Generates coordinates
y, x = numpy.mgrid[0:height, 0:width]
if data.shape != heightData.shape: # data and height size miss-match
# Colormapped data is interpolated (nearest-neighbour) to match the height field
data = data[
numpy.floor(y * data.shape[0] / height).astype(numpy.int32),
numpy.floor(x * data.shape[1] / height).astype(numpy.int32),
]
x = numpy.ravel(x)
y = numpy.ravel(y)
primitive = primitives.Points(
x=x, y=y, z=numpy.ravel(heightData), value=numpy.ravel(data), size=1
)
primitive.marker = "s"
ColormapMixIn._setSceneColormap(self, primitive.colormap)
self._getScenePrimitive().children = [primitive]
[docs]
def setColormappedData(self, data, copy: bool = True):
"""Set the 2D data used to compute colors.
:param data: 2D array of data
:param copy: True (default) to copy the data,
False to use as is (do not modify!).
"""
data = numpy.array(data, copy=copy or NP_OPTIONAL_COPY)
assert data.ndim == 2
self.__data = data
self._updated(ItemChangedType.DATA)
[docs]
def getColormappedData(self, copy: bool = True) -> numpy.ndarray:
"""Returns the 2D data used to compute colors.
:param copy:
True (default) to get a copy,
False to get internal representation (do not modify!).
"""
return numpy.array(self.__data, copy=copy or NP_OPTIONAL_COPY)
[docs]
class HeightMapRGBA(_HeightMap):
"""Description of a 2D height field associated to a RGB(A) image.
:param parent: The View widget this item belongs to.
"""
def __init__(self, parent=None):
_HeightMap.__init__(self, parent=parent)
self.__rgba = numpy.zeros((0, 0, 3), dtype=numpy.float32)
def _updated(self, event=None):
if event == ItemChangedType.DATA:
self.__updateScene()
super()._updated(event=event)
def __updateScene(self):
"""Update display primitive to use"""
self._getScenePrimitive().children = [] # Remove previous primitives
if not self.isVisible():
return # Update when visible
rgba = self.getColorData(copy=False)
heightData = self.getData(copy=False)
if rgba.size == 0 or heightData.size == 0:
return # Nothing to display
# Display as a set of points
height, width = heightData.shape
# Generates coordinates
y, x = numpy.mgrid[0:height, 0:width]
if rgba.shape[:2] != heightData.shape: # image and height size miss-match
# RGBA data is interpolated (nearest-neighbour) to match the height field
rgba = rgba[
numpy.floor(y * rgba.shape[0] / height).astype(numpy.int32),
numpy.floor(x * rgba.shape[1] / height).astype(numpy.int32),
]
x = numpy.ravel(x)
y = numpy.ravel(y)
primitive = primitives.ColorPoints(
x=x,
y=y,
z=numpy.ravel(heightData),
color=rgba.reshape(-1, rgba.shape[-1]),
size=1,
)
primitive.marker = "s"
self._getScenePrimitive().children = [primitive]
[docs]
def setColorData(self, data, copy: bool = True):
"""Set the RGB(A) image to use.
Supported array format: float32 in [0, 1], uint8.
:param data:
The RGBA image data as an array of shape (H, W, Channels)
:param copy: True (default) to copy the data,
False to use as is (do not modify!).
"""
data = numpy.array(data, copy=copy or NP_OPTIONAL_COPY)
assert data.ndim == 3
assert data.shape[-1] in (3, 4)
# TODO check type
self.__rgba = data
self._updated(ItemChangedType.DATA)
[docs]
def getColorData(self, copy: bool = True) -> numpy.ndarray:
"""Get the RGB(A) image data.
:param copy: True (default) to get a copy,
False to get internal representation (do not modify!).
"""
return numpy.array(self.__rgba, copy=copy or NP_OPTIONAL_COPY)