Plot3DWidget
: OpenGL scene widget¶
This module provides a Qt widget embedding an OpenGL scene.
Plot3DWidget
¶
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class
Plot3DWidget
(parent=None, f=<PyQt5.QtCore.Qt.WindowFlags object>)[source]¶ Bases:
silx.gui._glutils.OpenGLWidget.OpenGLWidget
OpenGL widget with a 3D viewport and an overview.
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sigInteractiveModeChanged
¶ Signal emitted when the interactive mode has changed
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sigStyleChanged
¶ Signal emitted when the style of the scene has changed
It provides the updated property.
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sigSceneClicked
¶ Signal emitted when the scene is clicked with the left mouse button.
It provides the (x, y) clicked mouse position
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class
FogMode
[source]¶ Bases:
silx.utils.enum.Enum
Different mode to render the scene with fog
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NONE
= 'none'¶ No fog effect
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LINEAR
= 'linear'¶ Linear fog through the whole scene
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setInteractiveMode
(mode)[source]¶ Set the interactive mode.
Parameters: mode (str) – The interactive mode: ‘rotate’, ‘pan’ or None
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setProjection
(projection)[source]¶ Change the projection in use.
Parameters: projection (str) – In ‘perspective’, ‘orthographic’.
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getProjection
()[source]¶ Return the current camera projection mode as a str.
See
setProjection()
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setBackgroundColor
(color)[source]¶ Set the background color of the OpenGL view.
Parameters: color (QColor, str or array-like of 3 or 4 float in [0., 1.] or uint8) – RGB color of the isosurface: name, #RRGGBB or RGB values
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setFogMode
(mode)[source]¶ Set the kind of fog to use for the whole scene.
Parameters: mode (Union[str,FogMode]) – The mode to use Raises: ValueError – If mode is not supported
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getFogMode
()[source]¶ Returns the kind of fog in use
Returns: The kind of fog in use Return type: FogMode
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isOrientationIndicatorVisible
()[source]¶ Returns True if the orientation indicator is displayed.
Return type: bool
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setOrientationIndicatorVisible
(visible)[source]¶ Set the orientation indicator visibility.
Parameters: visible (bool) – True to show
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resetZoom
(face='front')[source]¶ Reset the camera position to a default.
Parameters: face (str) – The direction the camera is looking at: side, front, back, top, bottom, right, left. Default: front.
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resizeGL
(width, height)[source]¶ Override to implement resize of OpenGL framebuffer.
Parameters: - width (int) – Width in device-independent pixels
- height (int) – Height in device-independent pixels
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