Source code for silx.gui.plot3d.utils.mng

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"""This module provides basic writing Mulitple-image Network Graphics files.

It only supports RGB888 images of the same shape stored as
MNG-VLC (very low complexity) format.
"""

__authors__ = ["T. Vincent"]
__license__ = "MIT"
__date__ = "15/12/2016"


import logging
import struct
import zlib

import numpy

_logger = logging.getLogger(__name__)


def _png_chunk(name, data):
    """Return a PNG chunk

    :param str name: Chunk type
    :param byte data: Chunk payload
    """
    length = struct.pack(">I", len(data))
    name = [char.encode("ascii") for char in name]
    chunk = struct.pack("cccc", *name) + data
    crc = struct.pack(">I", zlib.crc32(chunk) & 0xFFFFFFFF)
    return length + chunk + crc


[docs] def convert(images, nb_images=0, fps=25): """Convert RGB images to MNG-VLC format. See http://www.libpng.org/pub/mng/spec/ See http://www.libpng.org/pub/png/book/ See http://www.libpng.org/pub/png/spec/1.2/ :param images: iterator of RGB888 images :type images: iterator of numpy.ndarray of dimension 3 :param int nb_images: The number of images indicated in the MNG header :param int fps: The frame rate indicated in the MNG header :return: An iterator of MNG chunks as bytes """ first_image = True for image in images: if first_image: first_image = False height, width = image.shape[:2] # MNG signature yield b"\x8aMNG\r\n\x1a\n" # MHDR chunk: File header yield _png_chunk( "MHDR", struct.pack( ">IIIIIII", width, height, fps, # ticks nb_images + 1, # layer count nb_images, # frame count nb_images, # play time 1, ), ) # profile: MNG-VLC no alpha: only least significant bit 1 assert image.shape == (height, width, 3) assert image.dtype == numpy.dtype("uint8") # IHDR chunk: Image header depth = 8 # 8 bit per channel color_type = 2 # 'truecolor' = RGB interlace = 0 # No yield _png_chunk( "IHDR", struct.pack(">IIBBBBB", width, height, depth, color_type, 0, 0, interlace), ) # Add filter 'None' before each scanline prepared_data = b"\x00" + b"\x00".join( line.tobytes() for line in image ) # TODO optimize that compressed_data = zlib.compress(prepared_data, 8) # IDAT chunk: Payload yield _png_chunk("IDAT", compressed_data) # IEND chunk: Image footer yield _png_chunk("IEND", b"") # MEND chunk: footer yield _png_chunk("MEND", b"")