Source code for silx.gui._glutils.Context

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"""Abstraction of OpenGL context.

It defines a way to get current OpenGL context to support multiple
OpenGL contexts.
"""

__authors__ = ["T. Vincent"]
__license__ = "MIT"
__date__ = "25/07/2016"

import contextlib


class _DEFAULT_CONTEXT(object):
    """The default value for OpenGL context"""

    pass


_context = _DEFAULT_CONTEXT
"""The current OpenGL context"""


[docs] def getCurrent(): """Returns platform dependent object of current OpenGL context. This is useful to associate OpenGL resources with the context they are created in. :return: Platform specific OpenGL context """ return _context
[docs] def setCurrent(context=_DEFAULT_CONTEXT): """Set a platform dependent OpenGL context :param context: Platform dependent GL context """ global _context _context = context
[docs] @contextlib.contextmanager def current(context): """Context manager setting the platform-dependent GL context :param context: Platform dependent GL context """ previous_context = getCurrent() setCurrent(context) yield setCurrent(previous_context)