SceneWidget: 3D data viewer widget¶
This module provides a widget to view data sets in 3D.
For sample code using SceneWidget, see plot3dSceneWindow.py in silx.gui.plot3d sample code.
SceneWidget¶
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class 
silx.gui.plot3d.SceneWidget.SceneWidget(parent=None)[source]¶ Bases:
silx.gui.plot3d.Plot3DWidget.Plot3DWidgetWidget displaying data sets in 3D
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setInteractiveMode(mode)[source]¶ Set the interactive mode.
‘panSelectedPlane’ mode set plane panning if a plane is selected, otherwise it fall backs to ‘rotate’.
Parameters: mode (str) – The interactive mode: ‘rotate’, ‘pan’, ‘panSelectedPlane’ or None 
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add3DScalarField(data, copy=True, index=None)[source]¶ Add 3D scalar data volume to
SceneWidgetcontent.Dataset order is zyx (i.e., first dimension is z).
Parameters: - data (3D numpy.ndarray of float32 with shape at least (2, 2, 2)) – 3D array
 - copy (bool) – True (default) to make a copy, False to avoid copy (DO NOT MODIFY data afterwards)
 - index (int) – The index at which to place the item. By default it is appended to the end of the list.
 
Returns: The newly created scalar volume item
Return type: items.ScalarField3D
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add3DScatter(x, y, z, value, copy=True, index=None)[source]¶ Add 3D scatter data to
SceneWidgetcontent.Parameters: - x (numpy.ndarray) – Array of X coordinates (single value not accepted)
 - y – Points Y coordinate (array-like or single value)
 - z – Points Z coordinate (array-like or single value)
 - value – Points values (array-like or single value)
 - copy (bool) – True (default) to copy the data, False to use provided data (do not modify!)
 - index (int) – The index at which to place the item. By default it is appended to the end of the list.
 
Returns: The newly created 3D scatter item
Return type: items.Scatter3D
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add2DScatter(x, y, value, copy=True, index=None)[source]¶ Add 2D scatter data to
SceneWidgetcontent.Provided arrays must have the same length.
Parameters: - x (numpy.ndarray) – X coordinates (array-like)
 - y (numpy.ndarray) – Y coordinates (array-like)
 - value – Points value: array-like or single scalar
 - copy (bool) – True (default) to copy the data, False to use as is (do not modify!).
 - index (int) – The index at which to place the item. By default it is appended to the end of the list.
 
Returns: The newly created 2D scatter item
Return type: items.Scatter2D
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addImage(data, copy=True, index=None)[source]¶ Add a 2D data or RGB(A) image to
SceneWidgetcontent.2D data is casted to float32. RGBA supported formats are: float32 in [0, 1] and uint8.
Parameters: - data (numpy.ndarray) – Image as a 2D data array or RGBA image as a 3D array (height, width, channels)
 - copy (bool) – True (default) to copy the data, False to use as is (do not modify!).
 - index (int) – The index at which to place the item. By default it is appended to the end of the list.
 
Returns: The newly created image item
Return type: items.ImageData or items.ImageRgba
Raises: ValueError – For arrays of unsupported dimensions
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addItem(item, index=None)[source]¶ Add an item to
SceneWidgetcontentParameters: - item (Item3D) – The item to add
 - index (int) – The index at which to place the item. By default it is appended to the end of the list.
 
Raises: ValueError – If the item is already in the
SceneWidget.
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removeItem(item)[source]¶ Remove an item from
SceneWidgetcontent.Parameters: item (Item3D) – The item to remove from the scene Raises: ValueError – If the item does not belong to the group 
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getItems()[source]¶ Returns the list of
SceneWidgetitems.Only items in the top-level group are returned.
Return type: tuple 
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clearItems()[source]¶ Remove all item from
SceneWidget.
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setTextColor(color)[source]¶ Set the text color.
Parameters: color (QColor, str or array-like of 3 or 4 float in [0., 1.] or uint8) – RGB color: name, #RRGGBB or RGB values 
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