Plot3DWidget: OpenGL scene widget

This module provides a Qt widget embedding an OpenGL scene.

Plot3DWidget

class Plot3DWidget(parent=None, f=<PyQt5.QtCore.Qt.WindowFlags object>)[source]

Bases: silx.gui._glutils.OpenGLWidget.OpenGLWidget

OpenGL widget with a 3D viewport and an overview.

sigInteractiveModeChanged

Signal emitted when the interactive mode has changed

sigStyleChanged

Signal emitted when the style of the scene has changed

It provides the updated property.

sigSceneClicked

Signal emitted when the scene is clicked with the left mouse button.

It provides the (x, y) clicked mouse position

class FogMode[source]

Bases: silx.utils.enum.Enum

Different mode to render the scene with fog

NONE = 'none'

No fog effect

LINEAR = 'linear'

Linear fog through the whole scene

setInteractiveMode(mode)[source]

Set the interactive mode.

Parameters:mode (str) – The interactive mode: ‘rotate’, ‘pan’ or None
getInteractiveMode()[source]

Returns the interactive mode in use.

Return type:str
setProjection(projection)[source]

Change the projection in use.

Parameters:projection (str) – In ‘perspective’, ‘orthographic’.
getProjection()[source]

Return the current camera projection mode as a str.

See setProjection()

setBackgroundColor(color)[source]

Set the background color of the OpenGL view.

Parameters:color (QColor, str or array-like of 3 or 4 float in [0., 1.] or uint8) – RGB color of the isosurface: name, #RRGGBB or RGB values
getBackgroundColor()[source]

Returns the RGBA background color (QColor).

setFogMode(mode)[source]

Set the kind of fog to use for the whole scene.

Parameters:mode (Union[str,FogMode]) – The mode to use
Raises:ValueError – If mode is not supported
getFogMode()[source]

Returns the kind of fog in use

Returns:The kind of fog in use
Return type:FogMode
isOrientationIndicatorVisible()[source]

Returns True if the orientation indicator is displayed.

Return type:bool
setOrientationIndicatorVisible(visible)[source]

Set the orientation indicator visibility.

Parameters:visible (bool) – True to show
centerScene()[source]

Position the center of the scene at the center of rotation.

resetZoom(face='front')[source]

Reset the camera position to a default.

Parameters:face (str) – The direction the camera is looking at: side, front, back, top, bottom, right, left. Default: front.
sizeHint(self) → QSize[source]
initializeGL()[source]

Override to implement OpenGL initialization.

paintGL()[source]

Override to implement OpenGL rendering.

resizeGL(width, height)[source]

Override to implement resize of OpenGL framebuffer.

Parameters:
  • width (int) – Width in device-independent pixels
  • height (int) – Height in device-independent pixels
grabGL()[source]

Renders the OpenGL scene into a numpy array

Returns:OpenGL scene RGB rasterization
Return type:QImage
wheelEvent(self, QWheelEvent)[source]
keyPressEvent(self, QKeyEvent)[source]
keyReleaseEvent(event)[source]

Catch Ctrl key release

mousePressEvent(self, QMouseEvent)[source]
mouseMoveEvent(self, QMouseEvent)[source]
mouseReleaseEvent(self, QMouseEvent)[source]