Plot3DWidget: OpenGL scene widget¶
This module provides a Qt widget embedding an OpenGL scene.
Plot3DWidget¶
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class Plot3DWidget(parent=None, f=<PyQt5.QtCore.Qt.WindowFlags object>)[source]¶
- Bases: - silx.gui._glutils.OpenGLWidget.OpenGLWidget- OpenGL widget with a 3D viewport and an overview. - 
sigInteractiveModeChanged¶
- Signal emitted when the interactive mode has changed 
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sigStyleChanged¶
- Signal emitted when the style of the scene has changed - It provides the updated property. 
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sigSceneClicked¶
- Signal emitted when the scene is clicked with the left mouse button. - It provides the (x, y) clicked mouse position 
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class FogMode[source]¶
- Bases: - silx.utils.enum.Enum- Different mode to render the scene with fog - 
NONE= 'none'¶
- No fog effect 
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LINEAR= 'linear'¶
- Linear fog through the whole scene 
 
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setInteractiveMode(mode)[source]¶
- Set the interactive mode. - Parameters: - mode (str) – The interactive mode: ‘rotate’, ‘pan’ or None 
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setProjection(projection)[source]¶
- Change the projection in use. - Parameters: - projection (str) – In ‘perspective’, ‘orthographic’. 
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getProjection()[source]¶
- Return the current camera projection mode as a str. - See - setProjection()
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setBackgroundColor(color)[source]¶
- Set the background color of the OpenGL view. - Parameters: - color (QColor, str or array-like of 3 or 4 float in [0., 1.] or uint8) – RGB color of the isosurface: name, #RRGGBB or RGB values 
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setFogMode(mode)[source]¶
- Set the kind of fog to use for the whole scene. - Parameters: - mode (Union[str,FogMode]) – The mode to use - Raises: - ValueError – If mode is not supported 
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getFogMode()[source]¶
- Returns the kind of fog in use - Returns: - The kind of fog in use - Return type: - FogMode 
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isOrientationIndicatorVisible()[source]¶
- Returns True if the orientation indicator is displayed. - Return type: - bool 
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setOrientationIndicatorVisible(visible)[source]¶
- Set the orientation indicator visibility. - Parameters: - visible (bool) – True to show 
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resetZoom(face='front')[source]¶
- Reset the camera position to a default. - Parameters: - face (str) – The direction the camera is looking at: side, front, back, top, bottom, right, left. Default: front. 
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resizeGL(width, height)[source]¶
- Override to implement resize of OpenGL framebuffer. - Parameters: - width (int) – Width in device-independent pixels
- height (int) – Height in device-independent pixels
 
 
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